I read a well-researched, fascinating article the other day titled "Tales of an aging gamer: Why don’t I pick up a controller as often as I used to?", by Theo Karasavvas. I highly suggest you read it before you read this article, but if that's tl;dr for you (too long; didn't read), I'll try to... Continue Reading →
TroubleGMR’s Playing: Monster Hunter: World: Behemoth, A Team Effort
At long last, Behemoth! Console players got him last August, but as of December 21, we PC Monster Hunters finally get the opportunity to have a go at the iconic Final Fantasy monster. I can't tell you how much I've been looking forward to this. I got even more excited about it after the Monster... Continue Reading →
2019: Game On
The Cartographer's Guild wishes you all a Happy New Year.
TroubleGMR’s Playing: Monster Hunter: World: Arch-Tempered Kirin vs. Arch-Tempered Vaal Hazak
The Arch-tempered monsters are starting to make their way to the PC release of Monster Hunter: World (and by the time this article publishes we'll have Behemoth, the Final Fantasy XIV crossover. YES!!!). Arch-tempered Kirin has come and gone-- don't worry, he'll be back-- and until December 27th, we get to take a crack at... Continue Reading →
Flights of Fancy: Dragon Warrior, Part 5
Well, here we are! I've mostly tended to be very accurate in this story to the Nintendo game Dragon Warrior, but Gwaelin's homecoming is finally where I fudged a little bit. I mean, carrying her right into the throne room, filthy and disheveled? How undignified! I think no one will mind a little added romance.... Continue Reading →
TroubleGMR’s Playing: Monster Hunter: World: The Prepared Player’s Guide to Kulve Taroth
Whether you are new to the series or just jumped aboard since the latest game, Monster Hunter is a game that requires both skill and patience. Yes, there is a grind involved for gear. No, this grind is not required for you to enjoy the game, it's perfectly playable if grinding for loot isn't your... Continue Reading →
TCG News: Extra Life 2018– Worked Like a Charm!
Another Extra Life is in the books, and our third event went even better than last year's in just about every way I can think of. We had very few technical hiccups, for example, and what issues cropped up were promptly and skillfully handled by our tech crew, Ed and Kay, who generously donate their... Continue Reading →
Flights of Fancy: Dragon Warrior, Part 4
Sometimes stories write themselves. That's not so much to say that it comes effortlessly as it is that they go in a direction you weren't expecting. For example, I was expecting to wrap this story up, but I think it'll need one more chapter. Also, I had expected for there to be more dialogue, but... Continue Reading →
TCG News: Extra Life 2018– Third Time’s a Charm!
Two years ago my friends and I started The Cartographers Guild project, where my fellow Guildies and I stream the video and tabletop games we like to play on Twitch, mostly full plays of story-driven role-playing games with lots of plot analysis. And riffing, lots of that too! The point of the Guild is to... Continue Reading →
Flights of Fancy: Dragon Warrior, Part 3
Wow, I'm getting more likes on my fanfics than I ever have on the thirty-some-odd articles I've written for this site! Is that a hint? Because if you want stories, people, I've got stories. This one's lasting longer than I thought, and I'm loving it. My biggest fan (my sister) has somehow managed not to... Continue Reading →